No escape. No defence. One chance. Who’ll make it out alive?
Everyone knows that Demarn’s spellster tower is the safest place to be for those with magic. The site is shielded by mountains to west, by allies to the north, and their kingdom’s army in the south whilst the whole kingdom stretches between them and the magic-reviling people patrolling the sea to the east.
And yet, the enemy has breached the gates.
They’ve issued no demands. Only death.
Fleeing the tower and the ultimate demise is the one choice left. There is but one way out and the enemy holds more power than anyone could possibly anticipate.
For those trapped within, their whole world is about to crumble.
*contains violence and gore*
In one day, Dylan’s whole life was destroyed. In one night, he may have found the beginnings of a new one.
Still grappling with the loss of his home, Dylan has no choice but to head for Wintervale. His one solace is in travelling the same direction taken by the enemy. But the truth behind the attack on the spellster tower suggests things aren’t as clear-cut and the enemy may well be closer than they thought.
Crossing the kingdom also means remaining in the presence of Tracker, who Dylan’s repressed desire refuses to let out of his head. The man’s gentle protectiveness, coupled with his flirting, certainly doesn’t help. It taunts him with ideas of the night they shared in the tower becoming something more, a thought that is no less ridiculous than remaining unleashed.
It’s a hound’s job to escort or kill spellsters. They do not disobey orders. They do not falter. And they do not fall. Especially not in love.
*contains violence, gore and explicit scenes*